Create the perfect user experience with Hybrid Apps

HTML5 Cross Platform Mobile Apps

For application developers the major challenge they face is to create something which will work on multiple devices. Due to this challenge, it has led to the current movement to write applications in HTML5 rather than the native code, mainly the business-facing apps which are not customer-facing.

The HTML5 mobile apps which are running in a standards-compliant browser or even in the native web view, are closer to the “write once and run anywhere” than the most native code for example Microsoft C#, Android Java or Apple Objective-C.

Using Alpha Anywhere it enables you to rapidly design an HTML5 application or even a hybrid application which will responsively adapt to screen sizes from 4inchs to 4feet

Seamless Adobe PhoneGap Build Integration

Designing HTML5 applications in Alpha Anywhere will enable developers to rapidly create users experience which can run on a wide range of mobile devices and the web. However, Alpha Anywhere also makes it possible to design HTML5 hybrid applications with one click by fully automating the process of building Adobe PhoneGap apps by integrating with the Adobe PhoneGap Build service, which assembles PhoneGap apps in the cloud from HTML5 and basic native code.

As a result of all of this, Alpha Anywhere has persevered the benefit s of HTML5 development and also adds the benefits commonly found in the native applications for example exploiting hardware features such as barcode scanners, local storage, the device camera and contact lists

PhoneGap is tightly combined throughout the Alpha Anywhere IDE which makes PhoneGap deployment so uniquely simple. All developers even those who do not have prior PhoneGap knowledge can turn their Alpha Anywhere designed HTML5 business applications into hybrid apps quickly and easily.

Touch Event Support

More devices are starting to have touch screen capabilities, which as a developer you should take full advantage of while still remaining compatible with the devices that do not have a touch screen by using abstract events.

These events can also be triggered by a touch event through a touch enabled screen, a mouse if the user is on a desktop browser or a pointer through a pointer enabled screen. The abstract events will allow you to use true touch events rather than the standard HTML events like for example OnClick.

The benefit of touch events is that you are able to save 200ms per “click” on the touch devices which are making your applications more responsive and not “sticky” feeling.