During the Game Developers Conference (GDC) 2017, Microsoft had announced when the Windows 10 VR headsets will be released to the developer’s hands. Starting in March, Microsoft will begin to ship Acers Mixed Reality Development Edition headset to game and app developers.
All of the news has come along at the essential time for the firms virtual and mixed reality hopes that is expected to experience an increase through moves like this.
Acers Windows 10 headset was shown off at the CES 2017 (Consumer Technology Association), we already know that the headset will be sporting an LCD resolution of 1,440 x 1,440 which amounts to 706 pixels per inch (ppi) in front of each eye of the user. The headset screens refresh at a rate of 90Hz and also uses a single HDMI 2.0 cable as well as a USB 3.0 cable to drive the experience from a Windows 10 PC.
For all of these headsets the main sell, which will all share very similar specs to Acers, is that all of the units will offer both tracking within and outside via various sensors and dual array cameras.
All of these features will not only make the less complicated PC VR possible but also the mixed reality experiences which Microsoft is already been well accustomed to via HoloLens.
Microsoft has kicked off the availability of the Acer Windows 10 VR headset to developers by granting a “golden ticket” to the developers who attended the keynote at the GDC 2017, over the incoming months those developers will receive the “developer edition of the Acer Headset”.
Overall this appears to be the next baby steps in Microsoft’s path to achieve their VR and AR dreams, and also how it is handled the increase since the start. Although we are not too surprised that the headsets are not currently ready for the store shelves, we hope to see these new products make an appearance in 2017’s already very competitive VR market.